Difference Between OpenGL's FFP and PP
Introduction When it comes to computer graphics, OpenGL is a widely-used library that helps create stunning visuals in applications and games. Within OpenGL, there are two different approaches to rendering graphics: the Fixed Function Pipeline (FFP) and the Programmable Pipeline (PP). The FFP was supported by OpenGL versions up to 3.0, which was released in 2008. In OpenGL 3.1 and above, the FFP was removed from the core profile, which means that it is no longer part of the standard specification....